Latest News

Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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I Want to Thank You All

After all this time I feel like it’s time to finally and wholeheartedly say thank you. This post is about you all and explaining why I am giving you all thanks. So let’s get started and begin.

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The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

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The Xbox – Activision/Blizzard Deal is Done!

The drama that is the Xbox Activision/Blizzard/King deal has now ended. Xbox has now come on top and defeated FTC and the rest. Xbox posted that the deal is done, and Activision, Blizzard and King are now part of the Xbox and Phil Spencer Kingdom. This has been a year in the making! 

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Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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The Power of Working Remotely

In this day and age the power of working remotely is the key to any small business or business in general. When you can take care of customer service or just fix an issue from a remote location, you will be able to succeed from beyond the competition.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.