Latest News

Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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Kanokon: The Girl Who Cried Fox Review

Warning: This will have mild spoilers and if you don’t like 400 yr old spirit who like little boys. Then this anime is not for you.

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Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Mega Man In C++

This Mega Man from Capcom‘s Mega Man series was design as a school project.

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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Street Fighters’ Akuma in TEKKEN 7: FATED RETRIBUTION

Bandai Namco has just released a new Japanese trailer for Tekken 7 Fated Retribution and it’s bring that fire!

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.