Latest News

The Problem with Business and Mobile Payment Solution

The other day I went into a Target store and wanted to pay for my items. I waiting in line and asked the lady before she started to scan my items if the store supported Android Pay. She didn’t know and asked the manager. I then was told no because Target is trying to create […]

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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3D Bow Model

Made this low poly bow in Blender 3d. I used a reference as a template and textured it using Photoshop.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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The Xbox – Activision/Blizzard Deal is Done!

The drama that is the Xbox Activision/Blizzard/King deal has now ended. Xbox has now come on top and defeated FTC and the rest. Xbox posted that the deal is done, and Activision, Blizzard and King are now part of the Xbox and Phil Spencer Kingdom. This has been a year in the making! 

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Marketing Your Skills as A Developer

Marketing your skills as a developer is one the hardest things to do when your fresh out of college. Many colleges don’t give the best advice when to comes to marketing yourself to potential employers and companies. Many just give you advice as just show them the work that you completed in your course work […]

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.