Latest News

The Problem with Business and Mobile Payment Solution

The other day I went into a Target store and wanted to pay for my items. I waiting in line and asked the lady before she started to scan my items if the store supported Android Pay. She didn’t know and asked the manager. I then was told no because Target is trying to create […]

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The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

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Why I Fell Out of Love with Pokémon Go

Why I fell out of Love with Pokémon Go is simple but It’s a lot deeper than what some may believe. So first let us go back to the beginning of why I fell in love with this game in the first place.

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Kanokon: The Girl Who Cried Fox Review

Warning: This will have mild spoilers and if you don’t like 400 yr old spirit who like little boys. Then this anime is not for you.

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Being a Developer After 4 Months, How is it?

Now that I have been a Developer for about 4 months I would like to share my experience and feelings with you all. I truly wanted to write this after my first month but time started to escape me. Now that I have the time to write it out here we go.   

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.