Latest News

Yetti Design

This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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The Power of Working Remotely

In this day and age the power of working remotely is the key to any small business or business in general. When you can take care of customer service or just fix an issue from a remote location, you will be able to succeed from beyond the competition.

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The Future of GhostszMusic

First of all I would like to apologize to all of our fans, friends, family and supporters for being silent for the last couple months but in the background I have been trying to get some major things done. We will be discussing and talking about what is the plan going forward.So with no further […]

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.