Latest News

Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Are Sponsorships Really That Bad?

To properly answer this question we first must answer what a sponsor/sponsorship is. Sponsors are a form of advertisement that two parties enter to have the first party then starts to showcase the product or service. Now that we have this definition we can dive right into this topic.

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Did Playcrafting Go Horribly Wrong?? | GhostszMusic



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How to Start Your First Game, The Struggle as Indies and Blogging | Coding Bits Podcast



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Mega Man In C++

This Mega Man from Capcom‘s Mega Man series was design as a school project.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.