3D Bow Model
Made this low poly bow in Blender 3d. I used a reference as a template and textured it using Photoshop.
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GAME DEVELOPMENT
When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.
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GAME DEVELOPMENT
As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.
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BUSINESS
So over the last couple of weeks, I have had a couple of networking colleagues ask why millennials are more likely to become entrepreneurs. To this very question, I pondered and asked myself why as a millennial did I start my business. Which I have a handful of reasons for but I will only go […]
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GAME DEVELOPMENT
As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]
Read MoreProtecting one world at a time!
We are an Indie Studio trying to create games that our former selves would be proud of.