Latest News

Failure is an Entrepreneur’s Best Friend

So when I was growing up I wanted to be a entrepreneur and there was a specific ad that I was addicted to.

Read More
The Problem with Business and Mobile Payment Solution

The other day I went into a Target store and wanted to pay for my items. I waiting in line and asked the lady before she started to scan my items if the store supported Android Pay. She didn’t know and asked the manager. I then was told no because Target is trying to create […]

Read More
Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

Read More
Indie Developer Business Plan

When creating a business as an indie developer is one of the most important things that you would ever have to do. This business plan has the power to elevate you to reach the level of success that you have dreamed about. This business plan will become your lifeline and needs to hold with great […]

Read More
The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

Read More
Mega Man In C++

This Mega Man from Capcom‘s Mega Man series was design as a school project.

Read More

Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.