Latest News

Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

Read More
Is Blogging Truly Dead?

Blogging in this day and age can be a bit scary due to the fact that more and more video blogging site like YouTube is taking over. Which can seem like the traditional blog is dead. However, despite this, I believe that it still alive. So let’s get into it.

Read More
World Def’er

World Def'er (Pronounced World Defender) is a retro-inspired space shooter. You must man a ship and defend the planet from evil alien invaders.

View Game
World Def’er Update #2

Ladies and gentlemen welcome to the second update for my game World Def’er. It’s been quite a while since the last update so let me get you up to speed.

Read More
Are Sponsorships Really That Bad?

To properly answer this question we first must answer what a sponsor/sponsorship is. Sponsors are a form of advertisement that two parties enter to have the first party then starts to showcase the product or service. Now that we have this definition we can dive right into this topic.

Read More
Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

Read More

Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.