Portfolio
Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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    By Steven Ghost Rivera

  • June 14, 2021

  • 1 comment

Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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    By Steven Ghost Rivera

  • December 21, 2020

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Why Games as Services will Fail!

When it comes to the game industry is starting to move to games as a service model and today we have to discuss it.

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    By Steven Ghost Rivera

  • January 16, 2019

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World Def’er Update 3

Finally, it’s time to update you all about World Def’er!

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    By Steven Ghost Rivera

  • December 28, 2018

  • 0 comments

Drag and Drop VS Scripting for Indie Developers | GhostszMusic



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    By Steven Ghost Rivera

  • July 18, 2018

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World Def’er Update #2

Ladies and gentlemen welcome to the second update for my game World Def’er. It’s been quite a while since the last update so let me get you up to speed.

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    By Steven Ghost Rivera

  • April 7, 2017

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We are an Indie Studio trying to create games that our former selves would be proud of.