Latest News

The Problem with Business and Mobile Payment Solution

The other day I went into a Target store and wanted to pay for my items. I waiting in line and asked the lady before she started to scan my items if the store supported Android Pay. She didn’t know and asked the manager. I then was told no because Target is trying to create […]

Read More
Yetti Design

This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.

Read More
Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

Read More
Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

Read More
The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

Read More
World Def’er Update #2

Ladies and gentlemen welcome to the second update for my game World Def’er. It’s been quite a while since the last update so let me get you up to speed.

Read More

Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.