Latest News

Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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Why Millennials are More Likely to Become Entrepreneurs

So over the last couple of weeks, I have had a couple of networking colleagues ask why millennials are more likely to become entrepreneurs. To this very question, I pondered and asked myself why as a millennial did I start my business. Which I have a handful of reasons for but I will only go […]

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How to Promote your Game on Social

Using social to promote your game maybe very intimidating but if you start to do your homework and understand it become very easy. It will take time but if you use these tips then you will be able to conquer and/or level up your current social account.   Gain Attention  Attention is the name of the […]

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What Does It Mean to Run a Business?

This question “What does it mean to run a business?”, This is a question that I hear a lot all over the internet. This is just the begin to a bigger thought process and questions you should start asking. In this entry, we will start discussing this question and start to dig deeper into what […]

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GhostszMusic Website Update #1

GhostszMusic website is being updated soon. Before I can update and activate the new look I would like to tell you about it first.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.