Why Games as Services will Fail!
When it comes to the game industry is starting to move to games as a service model and today we have to discuss it.
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BUSINESS
In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.
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GHOST TALK
Is it me or are loot boxes starting to take over the gaming industry?
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GAME DEVELOPMENT
This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.
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GAMING
So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.
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RANT
Toddler and Tiaras is an American Reality show that ran for 7 seasons on TLC network. This series has been a very controversial show since the conception. While a lot of people believe that putting little girls in beauty pageants is okay. Many others believe that this is wrong and doing a lot of damage […]
Read MoreProtecting one world at a time!
We are an Indie Studio trying to create games that our former selves would be proud of.