Latest News

Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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How to Create Jaw-Dropping Blog Post

Creating jaw-dropping blog post is what some would call a work of art. It takes patience, determination and practice. I really do mean practice and tons of it. Just like the Romans, it can’t be built in just one day.  

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Why I Fell Out of Love with Pokémon Go

Why I fell out of Love with Pokémon Go is simple but It’s a lot deeper than what some may believe. So first let us go back to the beginning of why I fell in love with this game in the first place.

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

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Loot Boxes – Microtransactions 2.0

Is it me or are loot boxes starting to take over the gaming industry?

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.