Latest News

Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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The Problem With Contract to Hire Positions?

Before I created my own company I began to notice some problems with the contract to hire roles that I was being offered. These problems are in my opinion some of the absolute worse parts of the job market at this moment. So let’s just dive into it. The Problem Before I dive into some […]

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What Does It Mean to Run a Business?

This question “What does it mean to run a business?”, This is a question that I hear a lot all over the internet. This is just the begin to a bigger thought process and questions you should start asking. In this entry, we will start discussing this question and start to dig deeper into what […]

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How to Promote your Game on Social

Using social to promote your game maybe very intimidating but if you start to do your homework and understand it become very easy. It will take time but if you use these tips then you will be able to conquer and/or level up your current social account.   Gain Attention  Attention is the name of the […]

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How to Build Themes in WordPress

When building a theme in WordPress you must keep in mind what you want this theme to do. With this theme, you can accomplish anything that you want or/and need. It’s just what you want to do with it is where you would like to start planning out. For right now we will just go […]

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PlayerCade Update #1

Time to update you all on the status of the game. I have been meaning to write this for a while now just haven’t have the time to till now (Last Update).

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.