Latest News

Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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Current Mood = Sad Panda!!

For all that haven’t noticed yet, the site is a complete blank slate. A error happened on my end while working on the site and I was trying to fix. As I was working one of the WordPress files was deleted and I was trying to recover it.

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PlayerCade Update #1

Time to update you all on the status of the game. I have been meaning to write this for a while now just haven’t have the time to till now (Last Update).

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Call All Beat Makers & Musicians

This is a video for all you producers, beat makers, dj, and etc. now come join me as i make a new mixtape email me:

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Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.