Latest News

Marketing Your Skills as A Developer

Marketing your skills as a developer is one the hardest things to do when your fresh out of college. Many colleges don’t give the best advice when to comes to marketing yourself to potential employers and companies. Many just give you advice as just show them the work that you completed in your course work […]

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Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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I Want to Thank You All

After all this time I feel like it’s time to finally and wholeheartedly say thank you. This post is about you all and explaining why I am giving you all thanks. So let’s get started and begin.

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How to Build Themes in WordPress

When building a theme in WordPress you must keep in mind what you want this theme to do. With this theme, you can accomplish anything that you want or/and need. It’s just what you want to do with it is where you would like to start planning out. For right now we will just go […]

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.