Latest News

Being a Developer After 4 Months, How is it?

Now that I have been a Developer for about 4 months I would like to share my experience and feelings with you all. I truly wanted to write this after my first month but time started to escape me. Now that I have the time to write it out here we go.   

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PlayerCade Update #1

Time to update you all on the status of the game. I have been meaning to write this for a while now just haven’t have the time to till now (Last Update).

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The Problem with Business and Mobile Payment Solution

The other day I went into a Target store and wanted to pay for my items. I waiting in line and asked the lady before she started to scan my items if the store supported Android Pay. She didn’t know and asked the manager. I then was told no because Target is trying to create […]

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How to Promote your Game on Social

Using social to promote your game maybe very intimidating but if you start to do your homework and understand it become very easy. It will take time but if you use these tips then you will be able to conquer and/or level up your current social account.   Gain Attention  Attention is the name of the […]

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Marketing Your Skills as A Developer

Marketing your skills as a developer is one the hardest things to do when your fresh out of college. Many colleges don’t give the best advice when to comes to marketing yourself to potential employers and companies. Many just give you advice as just show them the work that you completed in your course work […]

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Is Blogging Truly Dead?

Blogging in this day and age can be a bit scary due to the fact that more and more video blogging site like YouTube is taking over. Which can seem like the traditional blog is dead. However, despite this, I believe that it still alive. So let’s get into it.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.