Latest News

Update – 10/13/17

Today I have a lot to update you all on the website. The site is about to go through a massive update over the next couple of weeks. This update with help with speed, and performance. I can guess the next question will be will new content stop because of these updates? And I would […]

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Are Sponsorships Really That Bad?

To properly answer this question we first must answer what a sponsor/sponsorship is. Sponsors are a form of advertisement that two parties enter to have the first party then starts to showcase the product or service. Now that we have this definition we can dive right into this topic.

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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Great Development Tools for Software Engineers

When you are starting your software engineering career or a veteran you can gain a lot from this list. These tools for the workflow that I have allows me to utilize my time and coding speeds to maximum efficiency. As a small business owner, I can see why everyone loves and wants these tools for […]

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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World Def’er

World Def'er (Pronounced World Defender) is a retro-inspired space shooter. You must man a ship and defend the planet from evil alien invaders.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.