Latest News

The State of Loot Boxes/Microtransactions

So recently their has been tons of articles about the destruction of family finances because of this pledge. Loop boxes and microtransactions have been seemingly not being kept in check and need to be stopped. Companies like EA (Electronic Arts), Activision/Blizzard, and even Ubisoft have been going mad with microtransaction fever over the last couple of years. Which now is hurting the lives of millions of people.

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Current Mood = Sad Panda!!

For all that haven’t noticed yet, the site is a complete blank slate. A error happened on my end while working on the site and I was trying to fix. As I was working one of the WordPress files was deleted and I was trying to recover it.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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How to Build Themes in WordPress

When building a theme in WordPress you must keep in mind what you want this theme to do. With this theme, you can accomplish anything that you want or/and need. It’s just what you want to do with it is where you would like to start planning out. For right now we will just go […]

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Yetti Design

This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.