Latest News

Why Is Marketing So Effective?

Why marketing is so effective because it’s the bloodline of your business. I would say that it’s more important than the customers themselves. The reason for this is twofold. First is that without marketing customers won’t know what you have to offer or who you are. Secondly is that marketing allows you to continually attract […]

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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Did Playcrafting Go Horribly Wrong?? | GhostszMusic



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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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Mega Man In C++

This Mega Man from Capcom‘s Mega Man series was design as a school project.

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Loot Boxes – Microtransactions 2.0

Is it me or are loot boxes starting to take over the gaming industry?

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.