Latest News

Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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Current Mood = Sad Panda!!

For all that haven’t noticed yet, the site is a complete blank slate. A error happened on my end while working on the site and I was trying to fix. As I was working one of the WordPress files was deleted and I was trying to recover it.

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Are Sponsorships Really That Bad?

To properly answer this question we first must answer what a sponsor/sponsorship is. Sponsors are a form of advertisement that two parties enter to have the first party then starts to showcase the product or service. Now that we have this definition we can dive right into this topic.

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Yetti Design

This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.

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The Xbox – Activision/Blizzard Deal is Done!

The drama that is the Xbox Activision/Blizzard/King deal has now ended. Xbox has now come on top and defeated FTC and the rest. Xbox posted that the deal is done, and Activision, Blizzard and King are now part of the Xbox and Phil Spencer Kingdom. This has been a year in the making! 

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.