Latest News

Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Why I Fell Out of Love with Pokémon Go

Why I fell out of Love with Pokémon Go is simple but It’s a lot deeper than what some may believe. So first let us go back to the beginning of why I fell in love with this game in the first place.

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Did Playcrafting Go Horribly Wrong?? | GhostszMusic



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World Def’er

World Def'er (Pronounced World Defender) is a retro-inspired space shooter. You must man a ship and defend the planet from evil alien invaders.

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How to Create Jaw-Dropping Blog Post

Creating jaw-dropping blog post is what some would call a work of art. It takes patience, determination and practice. I really do mean practice and tons of it. Just like the Romans, it can’t be built in just one day.  

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.