Latest News

Drag and Drop VS Scripting for Indie Developers | GhostszMusic



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3D Bow Model

Made this low poly bow in Blender 3d. I used a reference as a template and textured it using Photoshop.

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Loot Boxes – Microtransactions 2.0

Is it me or are loot boxes starting to take over the gaming industry?

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The Problem With Contract to Hire Positions?

Before I created my own company I began to notice some problems with the contract to hire roles that I was being offered. These problems are in my opinion some of the absolute worse parts of the job market at this moment. So let’s just dive into it. The Problem Before I dive into some […]

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.