Latest News

The Problem With Contract to Hire Positions?

Before I created my own company I began to notice some problems with the contract to hire roles that I was being offered. These problems are in my opinion some of the absolute worse parts of the job market at this moment. So let’s just dive into it. The Problem Before I dive into some […]

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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How to Build Themes in WordPress

When building a theme in WordPress you must keep in mind what you want this theme to do. With this theme, you can accomplish anything that you want or/and need. It’s just what you want to do with it is where you would like to start planning out. For right now we will just go […]

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Is Blogging Truly Dead?

Blogging in this day and age can be a bit scary due to the fact that more and more video blogging site like YouTube is taking over. Which can seem like the traditional blog is dead. However, despite this, I believe that it still alive. So let’s get into it.

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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Update – 10/13/17

Today I have a lot to update you all on the website. The site is about to go through a massive update over the next couple of weeks. This update with help with speed, and performance. I can guess the next question will be will new content stop because of these updates? And I would […]

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.