Latest News

Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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PlayerCade Update #1

Time to update you all on the status of the game. I have been meaning to write this for a while now just haven’t have the time to till now (Last Update).

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Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.