Did Playcrafting Go Horribly Wrong?? | GhostszMusic
Read More
GAME DEVELOPMENT
As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]
Read More
DEVELOPMENT
Now that I have been a Developer for about 4 months I would like to share my experience and feelings with you all. I truly wanted to write this after my first month but time started to escape me. Now that I have the time to write it out here we go.
Read More
POST
Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!
Read More
GAME DEVELOPMENT
As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.
Read MoreProtecting one world at a time!
We are an Indie Studio trying to create games that our former selves would be proud of.