Latest News

Great Development Tools for Software Engineers

When you are starting your software engineering career or a veteran you can gain a lot from this list. These tools for the workflow that I have allows me to utilize my time and coding speeds to maximum efficiency. As a small business owner, I can see why everyone loves and wants these tools for […]

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How to Create Jaw-Dropping Blog Post

Creating jaw-dropping blog post is what some would call a work of art. It takes patience, determination and practice. I really do mean practice and tons of it. Just like the Romans, it can’t be built in just one day.  

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World Def’er Update 3

Finally, it’s time to update you all about World Def’er!

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Eight Classic PS2 Game Coming to Ps4

Sony newest video on their youtube channel showcases 8 PS2 Games on Ps4. All the titles are upscaled to 1080p with full trophy support.

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Mega Man In C++

This Mega Man from Capcom‘s Mega Man series was design as a school project.

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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.