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How to Start Your First Game, The Struggle as Indies and Blogging | Coding Bits Podcast



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Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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Why I Fell Out of Love with Pokémon Go

Why I fell out of Love with Pokémon Go is simple but It’s a lot deeper than what some may believe. So first let us go back to the beginning of why I fell in love with this game in the first place.

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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Why Is Marketing So Effective?

Why marketing is so effective because it’s the bloodline of your business. I would say that it’s more important than the customers themselves. The reason for this is twofold. First is that without marketing customers won’t know what you have to offer or who you are. Secondly is that marketing allows you to continually attract […]

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Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.