Latest News

Preventing Burnout as a Software Engineer

As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.

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Marketing Your Skills as A Developer

Marketing your skills as a developer is one the hardest things to do when your fresh out of college. Many colleges don’t give the best advice when to comes to marketing yourself to potential employers and companies. Many just give you advice as just show them the work that you completed in your course work […]

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How to Promote your Game on Social

Using social to promote your game maybe very intimidating but if you start to do your homework and understand it become very easy. It will take time but if you use these tips then you will be able to conquer and/or level up your current social account.   Gain Attention  Attention is the name of the […]

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The Power of Working Remotely

In this day and age the power of working remotely is the key to any small business or business in general. When you can take care of customer service or just fix an issue from a remote location, you will be able to succeed from beyond the competition.

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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Tips for Developing Mobile Games

When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.