3D Bow Model
Made this low poly bow in Blender 3d. I used a reference as a template and textured it using Photoshop.
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GAME DEVELOPMENT
As software engineers experience burnout from many things. So today we need to discuss how burnout happens and what can you do to prevent and avoid getting burnout. Before we go over these tips and preventative measures, we need to keep in mind that burnout happens to everyone.
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DEVELOPMENT
Now that I have been a Developer for about 4 months I would like to share my experience and feelings with you all. I truly wanted to write this after my first month but time started to escape me. Now that I have the time to write it out here we go.
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GAME DEVELOPMENT
When developing for mobile games the key is keep it simple and small. Mobile games are like mini games, they’re only good in small blasts nothing more. This is very reflective of the player retention and player base.
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DEVELOPMENT
Before I created my own company I began to notice some problems with the contract to hire roles that I was being offered. These problems are in my opinion some of the absolute worse parts of the job market at this moment. So let’s just dive into it. The Problem Before I dive into some […]
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GAME DEVELOPMENT
This is the most beloved design that i have made so far. I came up with the Yetti concept for a game design and made it in Blender 3D.
Read MoreProtecting one world at a time!
We are an Indie Studio trying to create games that our former selves would be proud of.