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Did Playcrafting Go Horribly Wrong?? | GhostszMusic



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Letter to the Community

In this new year blog update, GhostszMusic expresses wishes for a great 2024 after the challenges of 2023. They apologize for their absence, attributing it to behind-the-scenes issues, and announce a renewed focus on content creation. The main highlight is a commitment to doubling and tripling down on video creation, with a plan to overcome challenges in managing long-form content due to time commitments. The author plans to schedule podcasts and videos, potentially incorporating livestreams for community engagement. Short-form content will be shared on TikTok and YouTube. A website overhaul is announced to centralize all content, making it the primary resource for their creations and ensuring accessibility. The author emphasizes the website as the future hub for their work, similar to game studios, with plans for ongoing improvements.

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Why Is Marketing So Effective?

Why marketing is so effective because it’s the bloodline of your business. I would say that it’s more important than the customers themselves. The reason for this is twofold. First is that without marketing customers won’t know what you have to offer or who you are. Secondly is that marketing allows you to continually attract […]

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What I Learned From Game Development

While creating a game I have learn so many things about myself and my skills at programming. I thought that I could do anything and was confident about how amazing it would be Make It! I wanted to become an indie developer with a hit game. I wanted to be everything I could without a […]

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Why Games as Services will Fail!

When it comes to the game industry is starting to move to games as a service model and today we have to discuss it.

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World Def’er Update 3

Finally, it’s time to update you all about World Def’er!

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.