Latest News

Are Square Enix Enemies of Fans?

For years I truly never wanted to talk about this topic but Square Enix has been pushing my limits close to break. Over the years I have been with them through the highs and lows. At one time I regarded them as much as my love for Nintendo.

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Why social matters for game development

As a developer one of the most valuable assets at our fingertips is visibility. The more eyes we have on our projects we can start to gauge the excitement and plan accordantly. This is why we must start mapping out how we want to tackle our social branding, marketing, and reach from day one. Without […]

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The Lab

The Lab is a game where you must help your fellow workers to get the correct parts to fix the customers device. The goal is to fix as many devices as fast as possible.

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Unity’s New Input System is Amazing

Over the last couple of days, I have been working on some test projects in Unity. Mainly to better understand Unity’s new input system. If you didn’t know Unity has created a new input system that simplifies Input for all control types. Meaning that the same input you would use for Xbox would work if you configured it for mobile very easily and effortlessly. Which is amazing for us developers!

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The Binding of Isaac: Afterbirth Not Likely Coming to Wii U / New 3DS

This game has been in a weird place with Nintendo. As in the beginning it was rejected by the Big N due to the religious over themes. However, now that Nindes are a thing. Nintendo is all for Issacs debut on the New 3ds and Wii U.

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What I Learned From Game Development

While creating a game I have learn so many things about myself and my skills at programming. I thought that I could do anything and was confident about how amazing it would be Make It! I wanted to become an indie developer with a hit game. I wanted to be everything I could without a […]

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Our Mission

Prepare your Rockets

Protecting one world at a time!

Mobile Gaming

Crafting high quality games using the power of imagination and wonder.

Coding

Helping other developers through our experience and mistakes.

We are an Indie Studio trying to create games that our former selves would be proud of.